https://www.selleckchem.com/pr....oducts/bgb-283-bgb28
31-14.52%) was the most common type followed by gaming addiction (2.55%; 95% CI 1.16-3.95%). Technology addiction among adolescents was significantly associated with several risk factors at individual, family and school levels. Technology addiction emerges as an important public health problem among adolescents in India. An integrated socio-ecological framework with multi-level approach that targets risk factors at various levels is required to promote healthy behaviors towards technology. Technology addiction emerges as an impor