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Here are some advanced strategies to optimize your own Roblox scripts with regard to peak performance: #### Table Traversal Use pairs() instead of standard for loops whenever iterating over large tables. This approach usually runs faster given that it performs much less internal bookkeeping jobs: -- Traditional cycle for i=1, #table do print(table[i]) end -- Using pairs() regarding k, v inside pairs(table) do print(k, v) end #### Object Pooling Pre-allocate and reuse items instead of reg